Jordan Halsey — Los Angeles
Profile
From projection-mapped stages for Michael Jackson, Amon Tobin, and BlizzCon to Apple Immersive Video at USC's Ganek Immersive Studio — my work sits where cinema, real-time graphics, and physical space overlap.
I teach and research immersive media at the USC School of Cinematic Arts, and build with TouchDesigner, Houdini, Unreal Engine, and whatever the capture rig demands.
Disciplines
Selected Work