American Idol stage visuals render

Projection Mapping — V-Squared Labs

American Idol

Client · Fremantle / Idol Houdini · Mantra · Maya · Mental Ray 14600 × 1752

14600 × 1752 — and that is not a typo

All comp sizes were a whopping 14600 × 1752. Most of the 3D work I did was rendered at this resolution, and where applicable the full frame render is shown here. Images with an overlay pixel map were rendered at some other resolution and composited in After Effects; some were rendered at 1920 × 1080 and tiled. The bulk of the 3D work was done in Houdini and rendered in Mantra, with a few select projects completed in Maya and Mental Ray.

As a team we were extremely limited not only by the sheer resolution but by time constraints. Looks were delivered Saturday morning, with each artist usually getting between two and four songs — full loopable animations, intros or pops due by Monday 6am. Changes and fixes Tuesday. Screaming and disasters by Wednesday 2–3pm.

In a few special cases this page also includes pieces that never made the air for a variety of reasons — but ones still worth viewing.

StudioV-Squared Labs
ClientFremantle / Idol
DisciplineProjection Mapping
ToolsHoudini · Mantra · Maya · Mental Ray · After Effects

The weekly turnaround included

01

The Full Frame

14600 × 1752 · Houdini · Mantra

Where applicable, the work is shown at the full 14600 × 1752 frame — the actual comp size delivered for the stage. Most of the 3D was rendered at this resolution directly.

The bulk of it built in Houdini and rendered in Mantra.

American Idol full-frame render, 14600 by 1752
American Idol full-frame render, 14600 by 1752
American Idol full-frame render, 14600 by 1752

"Looks Saturday. Finals Monday 6am. Fixes Tuesday. Screaming by Wednesday "

02

Loopable Worlds

Full Loopable Animations · Intros & Pops

Each artist usually carried two to four songs a week — every one needing a full loopable animation plus intros or pops, at full stage resolution.

American Idol full-frame stage animation frame
American Idol full-frame stage animation frame
American Idol full-frame stage animation frame
03

Renders & Tiles

1920 × 1080 · Tiled in After Effects

Not everything ran at the monster frame. Some images were rendered at 1920 × 1080 and tiled in After Effects; overlay pixel-map pieces were rendered at other resolutions and composited into the delivery frame.

Included among these are a few pieces that never made the air — still worth viewing.

American Idol 3D render frame
American Idol 3D render frame
American Idol 3D render detail American Idol 3D render detail American Idol 3D render detail