Lightfield moon-landing recreation

Lightfield VR — VR Playhouse

Lytro Moon

Lightfield Capture Photogrammetry · Lidar · Houdini Lytro Immerge

Standing on the moon, captured as a lightfield

A lightfield VR recreation of the first moon landing, shot on the Lytro Immerge at VR Playhouse — a full lunar surface built on a soundstage.

Why it matters: a lightfield captures real depth, so a viewer can lean and look around the scene with true parallax — the moon has dimension, not a painted backdrop.

StudioVR Playhouse
ClientLytro
Role — Jordan HalseyEnvironments · Scanning & Set
ToolsLytro Immerge · Photogrammetry · Lidar · Houdini · Nuke
Year2017

What it took

01

The Lightfield Camera

Lytro Immerge · Volumetric Capture

The Lytro Immerge records the scene through a dense array of lenses — not one image, but a whole volume of light.

Play it back in a headset and the viewer moves through it with real parallax, the way you would on a set.

The Lytro Immerge lightfield camera
On the soundstage during the shoot
02

Building the Moon

Practical Set · Lunar Surface

The lunar surface was built for real — sculpted foam terrain, a lander, and dressed regolith, all on a blacked-out stage.

A practical set gives the lightfield something true to capture.

Sculpted foam lunar terrain on the stage
Constructing the lunar set
Set construction Behind the scenes on the moon set Behind the scenes on the moon set

"A volume of light, not a flat image "

03

Scanned in Depth

Photogrammetry · Lidar · Houdini

The stage was captured with photogrammetry and lidar — a dense point cloud of the real set used to extend and finish the world.

Houdini rebuilt from the scan; Nuke pulled it all together.

Lidar point cloud of the stage
Photogrammetry scan of the set
360 equirectangular render of the moon scene
Finished scene — 360° equirectangular