Interactive Installation — VR Playhouse
A real-time photo booth for a Casamigos Tequila Halloween party, built at VR Playhouse. Guests step onto a green screen, pick a world, and watch themselves dropped into it live.
Why it matters: the whole thing runs in one TouchDesigner system — key, composite, countdown, capture, and share — so a guest walks away with a clip in seconds, not after post.
The system did, live
A single green-screen stage, a camera, and a lighting bank — feeding one machine that keys and composites every frame as it happens.
The operator monitor shows the finished shot, not the raw plate, so guests can direct their own performance in the moment.


Four scenes, each a full animated set — mirrored disco floors, bubble storms, rainbow sunbursts, all branded Casamigos.
Pick a world and it loads instantly. The costume does the rest.




"Walk in a guest, walk out the content —"
Every scene, the key, the countdown, and the export live in one TouchDesigner project — Kinect depth drives the particle fields, and a scene table swaps worlds on cue.
No render queue. What the network computes is what hits the screen.


Casamigos co-founders George Clooney and Rande Gerber took a turn in the booth — same green screen, same live key as every other guest.
Raw plate to finished shot, in real time.

