Defying the Nazis VR experience — the boat crossing

Virtual Reality — VR Playhouse

Defying the Nazis

Ken Burns · PBS LIFE VR · Time Inc. 2016

Not showing you history — standing you in it

Defying the Nazis was the VR companion to Ken Burns and Artemis Joukowsky's PBS documentary The Sharps' War — the true story of an American couple who helped refugees escape Nazi Europe in 1939. The experience puts you on a boat crossing from Portugal to America, traveling alongside young refugees on a rescue that saved 27 children.

It's fully computer-generated, with a letter from Martha Sharp read by Maria Bello and narration from real survivors — directed by Elijah Allan-Blitz and produced by VR Playhouse with Artemis Joukowsky and Farm Pond Pictures. I was Technical Director and Lead Artist. It was also the first project from Time Inc.'s new LIFE VR platform.

Why it matters: putting a viewer inside a real rescue — a real boat, real survivor voices — is VR doing what film can't: not showing you history, but standing you in it.

DocumentaryKen Burns & Artemis Joukowsky (PBS)
Produced byVR Playhouse, with Artemis Joukowsky & Farm Pond Pictures
DirectorElijah Allan-Blitz
PlatformLIFE VR (Time Inc.)
VoiceMaria Bello (as Martha Sharp)
Jordan HalseyTechnical Director & Lead Artist (2016)

The experience included

01

The Crossing

In-Experience · Fully CG

The experience puts you on the deck of the boat — Portugal to America, 1939 — traveling alongside the young refugees of a rescue that saved 27 children.

Every frame is computer-generated, built to hold up with the viewer standing inside it.

Defying the Nazis VR — in-experience view Defying the Nazis VR — in-experience view Defying the Nazis VR — in-experience view
Defying the Nazis VR — in-experience view Defying the Nazis VR — in-experience view Defying the Nazis VR — in-experience view

"A real boat, real survivor voices VR doing what film can't."

02

In 360

Full-Frame 360° · Stereo Delivery

The full 360° frames — the world as it wraps the viewer, from the deck to the horizon.

There is no edge of frame to hide behind; the whole sphere has to carry the story.

Defying the Nazis VR — full 360 frame
Defying the Nazis VR — full 360 frame
Defying the Nazis VR — full 360 frame
Defying the Nazis VR — full 360 frame
03

Built in Layers

Technical Direction · CG Build

As Technical Director and Lead Artist, this was my side of the work — the layered CG build behind the finished 360° frames.

Each pass assembles toward the final image the viewer stands inside.

Defying the Nazis VR — CG layer breakdown
Defying the Nazis VR — CG layer breakdown
Defying the Nazis VR — CG layer breakdown Defying the Nazis VR — CG layer breakdown Defying the Nazis VR — CG layer breakdown
Defying the Nazis VR — CG layer breakdown
Defying the Nazis VR — CG layer breakdown