Costa Palmas resort architecture rendered in real time in Unreal Engine

Virtual Reality — VR Playhouse

Costa Palmas

Baja East Cape · Four Seasons Houdini · Unreal Engine 4 Architectural VR

Walk the property years before it existed

A virtual reality visualization for Costa Palmas, the Four Seasons resort development on Baja's East Cape, north of Cabo San Lucas — built while the resort itself was still under construction. The experience let buyers and stakeholders walk the property years before it existed.

All of the work was done in Houdini and Unreal Engine 4: environment and asset preparation procedurally in Houdini, with the real-time experience assembled and rendered in Unreal. The resort is now built and open — the real thing can be visited at fourseasons.com/loscabos.

Why it matters: architectural VR is pre-visualization with real money on the line. The experience had to be convincing enough to sell a place that didn't exist yet.

ClientCosta Palmas / Four Seasons
StudioVR Playhouse
Jordan HalseyHoudini & Unreal Engine

The build included

01

The Real-Time Resort

Unreal Engine 4 · Real-Time

The experience was assembled and rendered in Unreal Engine 4 — beach club, pools, and pavilions running live, so buyers and stakeholders could walk the property.

Every frame here is the engine, not a render farm.

Poolside pavilion looking out to the ocean, real-time frame
Resort courtyard in real time
Costa Palmas real-time environment Costa Palmas real-time environment Costa Palmas real-time environment
Resort architecture and landscaping in Unreal Engine
Resort architecture and landscaping in Unreal Engine
02

Flying the Property

Unreal Engine 4 · Flyovers

Flyovers of the resort environment — the property seen in motion, from arrival to the beach club.

"Convincing enough to sell a place that didn't exist yet "

03

Procedural Groundwork

SideFX Houdini · Unreal Editor

Environment and asset preparation was done procedurally in Houdini, then brought into the Unreal editor — arrival court, beach club, and plantings built as one pipeline.

Beach club level open in the Unreal editor
Resort level open in the Unreal editor
Working in the Unreal editor on the Costa Palmas environment Arrival area in the Unreal editor Editor view of the resort environment
04

Around the Property

Environment Frames

More views of the resort environment — the beaches, pools, and pavilions of Baja's East Cape, standing in the engine before they stood in the sand.

Costa Palmas environment frame Costa Palmas environment frame Costa Palmas environment frame
Costa Palmas environment frame
Costa Palmas environment frame