Jordan Halsey Tutorials
3D Procedural Modeling and Rendering in Houdini Solaris | 01
Procedural Modeling and Rendering in Houdini Solaris Procedural Modeling and Rendering in Houdini Solaris This first lesson explores lighting, rendering, and material creation with Solaris and Houdini. Explore Houdini and Universal Scene Description inspired by the beautiful simplicity of the designs of Dieter Rams. Procedural Modeling and Rendering in Houdini Solaris
Create Cyberpunk Cities with Houdini and Unreal Engine Lesson One
Create Cyberpunk Cities with Houdini and Unreal Engine Lesson One Create Cyberpunk Cities with Houdini and Unreal Engine Lesson One Create Cyberpunk Cities with Houdini and Unreal Engine Lesson One In this first lesson, we start to build the foundational skills needed. It is important to have a strong understanding of how attributes work in Houdini. We begin our investigation …
Houdini Landscapes and Heightfields for use in Unreal Engine or Unity
Houdini Landscapes and Heightfields for use in Unreal Engine or Unity Creating Houdini Landscapes for Unreal Engine and Unity In this first lesson, we learn how to manipulate Heighfteilds with Heighdfield Noise We explore creating terrain layers using tools to create Heighfield Masks. We learn how to mask by feature and use the Highfield Flownde. We create an updatable pipeline …