Houdini — VT Pro Design (Acronym)
In 2014 and 2015 I produced a run of pieces with Jeff Smith of Eye Vapor and Michael Fullman of VT Pro Design for Deadmau5 — starting with year-end shows, and a chance to stretch both real-world model-making and CG.
The centerpiece came in early 2015: visuals for Deadmau5's Juno Awards performance of "Seeya," his new single with vocalist Colleen D'Agostino, at the ceremony in Hamilton, Ontario. Michael and I shot the live-action visuals; I handled all the additional CG. Short turnaround, huge render sizes — everything built in Houdini, exported as Alembic, and rendered in Redshift through Maya.
Why it matters: award-show broadcast leaves no room for error. The content has to be finished, on-model, and camera-ready for a single live take in front of millions.
The run included
The centerpiece of the run — visuals for Deadmau5's live Juno Awards performance of "Seeya" with vocalist Colleen D'Agostino. Michael and I shot the live-action; I handled all the additional CG.
One live take, broadcast to millions. Everything had to be finished and on-model before the downbeat.



Ultra-wide interior-head content — huge render sizes on a short turnaround, the format that pushed the pipeline hardest.
Built in Houdini, exported as Alembic, rendered in Redshift through Maya.




"Award-show broadcast leaves no room for error."
Full CG environments from the run — city and forest worlds built in Houdini and rendered in Redshift through Maya.
A chance to stretch both real-world model-making and CG.




Fluid and fiber simulation passes — the Houdini work exported as Alembic and rendered in Redshift through Maya to hit broadcast frame sizes on the clock.

