Virtual Reality Go-Karts

VR Go Karts | Master of Shapes 2019

  • Creative Technologist: Adam Amaral | Master of Shapes
  • Game Development: Rob Meza & Jordan Halsey
  • Engineering: Jonathan Moore
  • Motion Capture: Black Traxxz

A Virtual Reality driving experience using an augmented go-kart. The go-kart was tracked using a Black Traxx motion tracking system. Produced and conceived by Adam Amaral at Master of Shapes my job was procedural level design.

Screenshots showing the level design for the Virtual Reality go karts experience. All realtime work in Unreal Engine 4 and 3D work in Houdini

Procedural Level Design

Houdini VR Go Karts

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