Production Company: V Squared Labs| www.vsquaredlabs.com
VSL Director: Vello Virkhaus
BLIZZCON – Starcraft 2 Stage
Client: Blizzard Entertainment
Blizzard Lead Producer: Steve Parker
Blizzard Game Producers: Elisha Cabrera, Tony Hsu, Tim Morten and Jennifer Owings
Blizzard Program Managers: Tyler Rosen and Adam Rosen
In 2014 I was brought on by V Squared Labs to design and animate the “Protoss” look for the Starcraft II stage at Blizzcon. This was a challenging project due to a short turnaround time and the very large resolutions that we had to work at, 8192X3170. We received quite a bit of assets from Blizzard but being game based assets, incorporating them into a specific high resolution stage design was difficult. Much of the design work and modeling had to be done from scratch. As well the organic nature of the “Protoss” look combined with the rigid geometry of the stage posed another difficulty. Each look had to have three loops, capable of alternating between a left and right player: intro, play, victory, with the outro just being the intro in reverse.